﻿using System;
using System.Collections.Generic;
using System.Text;
using Microsoft.Xna.Framework.Graphics;
using RobotGameData;

namespace RobotGame
{
    public class PlayerManager
    {
        // player được quản lý bởi người chơi
        private Player player;
        // danh sách các character được chọn
        private List<Character> selectedCharacter; 
       
    }
}
